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Rose Gold Matcap Pack - 32 Matcaps

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    ¥ 200

NOIR ROSE GOLD – 32 Matcap Textures 32 dark, glossy matcap textures in gold, rose pink and pearl white. Deep glass spheres with hot highlights, liquid silk with glowing filaments, cracked frost, liquid-in-glass, galaxies, aurora ribbons, bubbles and plasma. Made for avatars, props and worlds that need a rich, dramatic look. ■ Features - 32 matcaps, all 1024 x 1024 px PNG - Dark, high-contrast look in gold / rose pink / pearl white - 8 categories with 4 matcaps each, sorted into folders - Overview image (all matcaps.png) included, so you can pick the right one quickly - Works with any shader that has a matcap slot ■ Categories - Glass: Ruby_Pink, Amber_Gold, Black_Pearl, Coral_Glass - Silk: Gold_Silk, Rose_Silk, Pearl_Silk, Duo_Silk - Frost: Pink_Ice, Gold_Ice, Pearl_Ice, Rose_Ice - Vessel: Gold_Elixir, Rose_Elixir, Pearl_Milk, Champagne - Galaxy: Rose_Nebula, Gold_Spiral, Pearl_Core, Star_Glitter - Aurora: Pink_Flow, Gold_Swirl, Duo_Waves, Gold_Ripple - Bubbles: Ruby_Bubbles, Gold_Bubbles, Pearl_Bubbles, Rose_Bubbles - Energy: Pink_Plasma, Gold_Plasma, Rose_Jelly, Gold_Jelly ■ Included - all matcaps.png (overview) - Matcaps/ (32 PNG files, 1024 x 1024) ■ Requirements - Unity (any version) or any 3D software with matcap support - A shader with a matcap slot, for example lilToon, Poiyomi or similar ■ How to use 1. Unzip the file and import the PNG files into your Unity project. 2. Open your material and enable the Matcap option of your shader. 3. Assign the PNG as the matcap texture. 4. Adjust the matcap strength / blend mode until it looks right. ■ Please note - The look depends on your shader, its blend mode (add / multiply / replace) and your scene lighting. - The preview image shows the textures as flat images, not on a specific avatar. - The textures were generated procedurally by custom scripts (written with AI assistance). No image-generation models and no third-party artwork were used.

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Rose Gold Matcap Pack - 32 Matcaps
NOIR ROSE GOLD – 32 Matcap Textures 32 dark, glossy matcap textures in gold, rose pink and pearl white. Deep glass spheres with hot highlights, liquid silk with glowing filaments, cracked frost, liquid-in-glass, galaxies, aurora ribbons, bubbles and plasma. Made for avatars, props and worlds that need a rich, dramatic look. ■ Features - 32 matcaps, all 1024 x 1024 px PNG - Dark, high-contrast look in gold / rose pink / pearl white - 8 categories with 4 matcaps each, sorted into folders - Overview image (all matcaps.png) included, so you can pick the right one quickly - Works with any shader that has a matcap slot ■ Categories - Glass: Ruby_Pink, Amber_Gold, Black_Pearl, Coral_Glass - Silk: Gold_Silk, Rose_Silk, Pearl_Silk, Duo_Silk - Frost: Pink_Ice, Gold_Ice, Pearl_Ice, Rose_Ice - Vessel: Gold_Elixir, Rose_Elixir, Pearl_Milk, Champagne - Galaxy: Rose_Nebula, Gold_Spiral, Pearl_Core, Star_Glitter - Aurora: Pink_Flow, Gold_Swirl, Duo_Waves, Gold_Ripple - Bubbles: Ruby_Bubbles, Gold_Bubbles, Pearl_Bubbles, Rose_Bubbles - Energy: Pink_Plasma, Gold_Plasma, Rose_Jelly, Gold_Jelly ■ Included - all matcaps.png (overview) - Matcaps/ (32 PNG files, 1024 x 1024) ■ Requirements - Unity (any version) or any 3D software with matcap support - A shader with a matcap slot, for example lilToon, Poiyomi or similar ■ How to use 1. Unzip the file and import the PNG files into your Unity project. 2. Open your material and enable the Matcap option of your shader. 3. Assign the PNG as the matcap texture. 4. Adjust the matcap strength / blend mode until it looks right. ■ Please note - The look depends on your shader, its blend mode (add / multiply / replace) and your scene lighting. - The preview image shows the textures as flat images, not on a specific avatar. - The textures were generated procedurally by custom scripts (written with AI assistance). No image-generation models and no third-party artwork were used.